package com.google.android.exoplayer2.text;

import android.graphics.Bitmap;
import android.text.Layout.Alignment;

public class Cue {
    public final int ʻ;
    public final float ʼ;
    public final float ʽ;
    public final CharSequence ˊ;
    public final boolean ˊॱ;
    public final Alignment ˋ;
    public final int ˋॱ;
    public final float ˎ;
    public final int ˏ;
    public final float ˏॱ;
    public final Bitmap ॱ;
    public final int ॱˊ;
    public final int ॱॱ;
    public final float ᐝ;

    public Cue(Bitmap bitmap, float f, int i, float f2, int i2, float f3, float f4) {
        this(null, null, bitmap, f2, 0, i2, f, i, Integer.MIN_VALUE, Float.MIN_VALUE, f3, f4, false, -16777216);
    }

    public Cue(CharSequence charSequence) {
        this(charSequence, null, Float.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE, Float.MIN_VALUE, Integer.MIN_VALUE, Float.MIN_VALUE);
    }

    public Cue(CharSequence charSequence, Alignment alignment, float f, int i, int i2, float f2, int i3, float f3) {
        this(charSequence, alignment, f, i, i2, f2, i3, f3, false, -16777216);
    }

    public Cue(CharSequence charSequence, Alignment alignment, float f, int i, int i2, float f2, int i3, float f3, int i4, float f4) {
        this(charSequence, alignment, null, f, i, i2, f2, i3, i4, f4, f3, Float.MIN_VALUE, false, -16777216);
    }

    public Cue(CharSequence charSequence, Alignment alignment, float f, int i, int i2, float f2, int i3, float f3, boolean z, int i4) {
        this(charSequence, alignment, null, f, i, i2, f2, i3, Integer.MIN_VALUE, Float.MIN_VALUE, f3, Float.MIN_VALUE, z, i4);
    }

    private Cue(CharSequence charSequence, Alignment alignment, Bitmap bitmap, float f, int i, int i2, float f2, int i3, int i4, float f3, float f4, float f5, boolean z, int i5) {
        this.ˊ = charSequence;
        this.ˋ = alignment;
        this.ॱ = bitmap;
        this.ˎ = f;
        this.ˏ = i;
        this.ʻ = i2;
        this.ʼ = f2;
        this.ॱॱ = i3;
        this.ʽ = f4;
        this.ᐝ = f5;
        this.ˊॱ = z;
        this.ˋॱ = i5;
        this.ॱˊ = i4;
        this.ˏॱ = f3;
    }
}
